- 30/01/2021 - 31/12/2022
8:00 ص - 9:00 ص
Program Age: 7+ years
Recorded Video Series
“The Sky is NOT the Limit!” is a five-lesson, pre-recorded program that is intended for students ages 7-14 years old. This virtual series occurs completely through Tinker CAD, a free, browser-based 3D modeling software.
Are you ready to go to infinity and beyond from the comfort of your own computer!? This course goes from learning the basics of 3D modeling software to creating an original rocket ship in just five lessons! With the use of Tinker CAD, students will build planets and create space habitats all on their own.
– A mouse(recommended but not mandatory)
– Stable internet connection
– Tinker CAD Account: Setting Up Tinker CAD
– You will be emailed information on the virtual program links and any specific information relating to your program.
What is included in this program?
“The Sky is NOT the Limit!” includes five pre-recorded lessons designed to give students a basic understanding of CAD programs and 3D design. After the introductory lesson, they are led through space-themed projects. Each lesson will have the student working more and more independently until they’re able to design and build a rocket ship entirely on their own! The videos are intended to work as a student-led resource, meaning the child should be able to follow along without parental assistance.
Lesson One: “Intro to Tinker CAD“
Students learn what a CAD program is and are introduced to 3D modeling terminology. They also draw their first sketch of a rocket ship. They then enter their Tinker CAD workspace and follow along with a tutorial to understand the basics of the software.
Lesson Two: “Ring Around the Planet”
Students redraw their rocket ship sketch based on what they’ve learned about 3D modeling. Then they learn about coordinate planes and the Z-axis. After a brief tutorial on some not-yet-seen Tinker CAD features, they build a ringed planet.
Lesson Three: “Habitat Sweet Habitat”
Students analyze their rocket ship drawing and identify different basic shapes within it. Then they learn about all the requirements a habitat must meet to keep astronauts alive in space. With this information, they decide on a list of buildings their space habitat will need and start creating them. They also experience a new Tinker CAD feature: adding parts they make into their own shape library.
Lesson Four: “Location Coordination”
Students challenge themselves to draw their rocket ship design from a different angle. Then they finish up their buildings from last time and move on to piecing their space habitat together in one design. For students who move ahead quickly, they also have the option of making a space buggy for transport.
Lesson Five: “Blastoff!”
Students work independently to turn their rocket ship design into reality. There is a brief overview of helpful shortcuts in Tinker CAD, but the goal of this lesson is a project created entirely by the student without assistance.
4 فيديوهات زمن كل فيديو 45 دقيقة